Geoffrey Grosenbach spoke from his university background in philosophy and interest in music, and wondered interestingly if developers are less aware that modern methodologies derive from the scientific method because they’re stuck in the implementation phase, without necessarily being involved in coming up with the original ideas or validating the experiments. The link from Spinoza to cloud computing was a long but entertaining stretch. Invoking the Sapir-Whorf hypothesis as a good reason to do a desktop app instead of a web app every so often (or vice versa), for the wider perspective, struck home.
John Lam spoke of how you gravitate to the same problems over and over, drawing lines from IronRuby to his early days metaprogramming in assembler on a Commodore 64 and building bridges between components, and of how you can change your mind, remembering his early paper on how dynamic languages suck. He explained his move to Microsoft on the grounds that he really wanted to build stuff that people would use: you can build stuff in open source, but brilliance alone won’t guarantee that people use it.
Giles Bowkett (note from 2014: if you haven’t already seen it, go watch the video, which is amazing) gave a high-energy performance, demonstrating his Archaeopteryx MIDI software and making an impassioned plea to do what you love and build what you want. Make profit by providing a superior service at the same price point as the competitors: we’re still banging the drum of making your offering less painful than the competition. Also, Leonardo da Vinci was an artist who didn’t ship and so, by “release early, release often” standards, a failure, there were several images of Cthulhu, references to using a lambda to determine which lambda to use (a meta-strategy pattern), and Bowkett’s thought that it was irresponsible in Ruby not to use the power the language gives you. He added that Archaeopteryx may be insane but it’s also great, and “insanely great” he can live with, and that while he may not be able to say (as Jay Phillips used to of Adhearsion) “my career is Archaeopteryx”, being able to say “my career includes Archaeopteryx” is still very good.
Damien Katz spoke about the long and hard road that led to him being the guy building the cool stuff, in his case CouchDB. It felt in part like a counterpoint to Bowkett’s story: took longer to pay off, but he did what he really wanted to do on the chance that someone might recognize it, and pay off it finally did. Katz also noted that while it was easier to get something working in Java than in Erlang, it was easier to get it working reliably in Erlang than in Java.
Reginald Braithwaite spoke about rewrite, which enables rewriting Ruby code without opening and modifying core classes. This makes it easier to scope changes to specific parts of your code. Reg likes the power of opening classes, but doesn’t think it sustainable. If you open a class in a gem, all the downstream users will be affected, whether they want the change or not. Reg also mused on adverbs, like .andand. or .not., modifiers that affect the verbs, the methods, instead of the more usual noun/object orientation. (Reg has since blogged a riff between his talk and Giles’s.)
Tom Preston-Werner spoke about conceptual algorithms, not applied to coding patterns but to higher-level thinking patterns. He gave an extended example of the full circle of the scientific method and its effectiveness in debugging, noting the usefulness of Evan Weaver’s bleak_house plugin in tracing memory leaks. He previewed the upcoming git feature gist, basically pasties backed by github. He discussed some other algorithms more briefly. Memory Initialization starts with disregarding everything you think you know about a problem and working from first principles (it worked for George Dantzig). Iteration is exemplified by the James Dyson new vacuum cleaner design, which after 5126 failures became a resounding succes. Dyson remarked, taking us right back to Nick Sieger’s jazzers, “Making mistakes is the most important thing you can do”. Breadth-First Search relies on the fact that there are over 2500 computer languages, and learning some others just for the different perspective is useful. (He shared a tip from his time learning Erlang and being weirded out by the syntax: just say to yourself, over and over in an affirming manner, “the syntax is OK”. And that helps you get past it and get on to the good stuff.) Imagining the Ideal Solution feels like a cousin of TDD: if you’re not sure how to implement the solution, write out your best case of what the god config file (say) or the Jabl syntax (say) would be, and then proceed to implement that. And Dedicated Thinking Time was an unexpected reflection of a point I first came across in Robertson Davies: it’s important to set aside time for just thinking about things. Sure it’s simple, but it’s sometimes ridiculously hard to implement.
Blake Mizerany spoke about Sinatra, one of the Ruby web app microframeworks, built (in line with Jeremy McAnally’s thoughts yesterday) because Rails was too slow for his needs. He noted some apps in Sinatra: git-wiki (a wiki served by Sinatra and backed by git), down4.net, and the admin interfaces of heroku. He also suggested that for RESTful resources, rest-client (which he called “the reverse Sinatra”) and Sinatra was all you needed, making ActiveResource look like overkill and curl look cumbersome. To complaints that Sinatra wasn’t MVC, he noted that he thought it was, actually, but in any case, insisting on a web framework being MVC felt like over-eager application of patterns instead of starting with the problem. Asked what Sinatra was tailored for, he said back end services or other small bits of functionality. If you’ve got more than a few screens of Sinatra code, it’s probably time to move to another framework.
Leila Boujnane spoke about the importance of being good, and being useful, and making the world a better place by making something that people want. Don’t start with a business model: start by building something useful, and build it well, because a crappy product upsets both the customers and the people working on it. Making the customers feel good about the product is not only good in itself, it’s the least limiting approach, because if your product doesn’t do that on its own you need to cheat or fool people into thinking it’s terrific. In a way, we’re back where the conference started: find a pain point and build something useful to fix it, to everyone’s benefit.
Oh, and the Toronto Erlang group was founded over lunch.
High praise to the folks at Unspace for making the conference happen. It was thought-provoking and loads of fun.
Joey deVilla’s more expansive account: one, two, three.